Great mix of damage and wall carry.
Queen of rushdown
Nina is the queen of rushdown, with arguably the most suffocating poke pressure in the game. She has relentless block pressure from her many fast poke strings and sidestep cancels, and can make it unwise for her opponents to challenge with her fast counterhit tools. Once she gets her opponents in the air, she can very easily carry them to the wall with her Butterfly Loops, where she boasts a strong wall game. She has a complete set of throws that can open up defensive opponents as well as erase their grey health. Heat makes her poke pressure even more terrifying, with high chip damage if you just block, and the threat of an extremely fast i11 Heat Dash if you decide to challenge. On defense, she is surprisingly evasive through her Hayashida Step, which, along with a strong power crush and a reversal, means she can punish aggressive opponents hard. Nina's poke pressure is only effective up close, and she can struggle to maintain her preferred range. Being based around primarily pokes, she lacks relatively safe, chunky mixups, and has to take risks to make a comeback. Executing her gameplan to its maximum potential places high execution demands on her pilot, with many essential techniques requiring high precision to pull off.
Great mix of damage and wall carry.
Pressure is only effective up close.
Stances
- Ducking Step (qcf)
- Sway (qcb)
Heat Smash
Mid, i16, +5 (F into Ducking Step)
- Enhanced Handgun moves to have more pushback and frame advantage on block
- Enhanced b+1+2
Strengths
- Queenly Damage
Great mix of damage and wall carry.
- No Escape
Exemplary punish game with answers to even most high pushback moves.
- Eat This Mix
Great strings for pressure which cover most retaliation options.
- Well-rounded
Very flexible playstyle as she can resort to repeated backsways to create space for massive whiff punishes.
- Annoying to Pressure
Retains fast CH launching tools from i11-14.
"You're Finished." Excellent set of Heat Engagers.
- Bone-cracking Extraordinaire
Chips massively during Heat and has the most options to delete grey health.
Weaknesses
- T-rex Arms
Pressure is only effective up close.
- Keep Up the Pace
High APM and deep learning curve make her quite difficult to pilot.
Moves to learn first
Signature and situational picks come from the guide; the fastest launcher and best unpunishable poke are derived from this character's own frame data.
- Launcher↘△
i15 · 12 dmg · -7 on block
Silent Uppercut
- Launcher↓△
i15 · 15 dmg · -13 on block
Palm Uppercut
- Counter-hit launcher○○
i28 · 15 dmg · -7 on block
- Counter-hit launcher→△□✕
i27 · 12 dmg · -15 on block
Swallowtail
- Heat engager→○△
i18 · 15 dmg · -9 on block
Aconite
- Heat engager→✕○△
i5 · 12 dmg · -9 on block
Quick Kiss Shot
- Heat engager↙□△
i11 · 5 dmg · -14 on block
Reverberation Palm Bomb
- Fastest launcherH□△□□△
i5 · 5 dmg
- Safe on block→R1□△
i23 · 26 dmg · -5 on block
Bombshell Blast
Missing generics: {{Plainlist| * d+2 * uf+2 * uf,n,4
Watch the guide
Video guides for this character, linked to the sections that matter most. Notation on this site comes from the frame data; these show the technique.