Claudio
b+1 does triple duty as keepout, homing move, and wall splat all in one while being safe
Simple, straightforward and no-nonsense
Claudio, the flamboyant Italian exorcist, is a simple, straightforward and no-nonsense character who relies on controlling space in order to lock his opponents down, allowing him to setup mixups or pressure. He possesses a limited but effective set of tools to implement this gameplan, allowing the player to quickly achieve character fluency with him and focus on developing their fundamentals and match-up knowledge. In Heat, his mixups become deadlier, with a low Heat Smash and a safe mid launcher. Claudio can struggle to deal with patient opponents. His low mixup options are generally low damage and risky, making it painful for him to have them blocked. He must condition his opponents that much more with mids to ensure they aren't tempted to duck.
b+1 does triple duty as keepout, homing move, and wall splat all in one while being safe
Lows are either risky (db+4,3, db+3) or slow (SS4), and Heat Smash can still be launched by a few characters
Stances
- (none)
Heat Smash
Low, i18~19, -14
- Can always use Starburst (STB) moves
Strengths
- Coverage
b+1 does triple duty as keepout, homing move, and wall splat all in one while being safe
- Reliable Punishment
Whiff punishment is incredibly strong thanks to his Heat Engagers and launching options
- Locked On
Easy approach with WR2 and f,F+4, the former of which can chip opponents unwilling to duck it
- Emergency Buttons
Has access to some of the strongest panic tools in the game under pressure, with db+1+2 and his famous hopkick
- Like the Candy
Once attained, Starburst enhances many of his attacks, either making those select moves wall splat or launch, and increases his combo damage via 2,1,2 aerial tailspin
- Blue-hot
During Heat, Starburst is always active and he gains a one-time use power low in Heat Smash
Weaknesses
- Ankle Biter
Lows are either risky (db+4,3, db+3) or slow (SS4), and Heat Smash can still be launched by a few characters
- Weak Throw Game
None of his throws break any hazards
- Overreliant On Blue Stuff
Below-average combo damage without Starburst or walls
- Subpar jabs
Pays for his excellent range with a poor i10 punish and lack of jab extensions
Moves to learn first
Signature and situational picks come from the guide; the fastest launcher and best unpunishable poke are derived from this character's own frame data.
- Signature↗○
uf+4
Sky Slash Nova
- Launcher↗○↘□△
Launcher
- LauncherWS△
i15 · 20 dmg · -14 on block
Sylvia
- Wall splat○✕
i25 · 13 dmg · +1 on block
Battle Scars
- Wall splatSTBWS□△
Crouching, with Starburst
- Counter-hit launcher↘△
i14 · 19 dmg · -13 on block
Chaos Fist
- Heat engager✕△
i22 · 14 dmg · -6 on block
Requiescat
- Heat engager△□△
i16 · 10 dmg · -13 on block
Circle of Judgment
- Heat engager←○△
i20 · 10 dmg · -11 on block
Shining Ray
- Fastest launcher↓□△
i13 · 28 dmg · -18 on block
Superbia
- Safe on blockSTB→→R1□△
i13 · 45 dmg · +8 on block
Anima
Watch the guide
Video guides for this character, linked to the sections that matter most. Notation on this site comes from the frame data; these show the technique.