Lili
TEKKEN 8 fighter

Lili

All-RounderVersatile
What beats Lili?40% of this movelist is punishable
Moves
148
Punishable
59
Defining strength
3D Defense

Lili has the best sidestep in the game, allowing her to consistently make moves whiff and escape specific situations that no other character can.

Best on block
+12
highest on-block advantage in the movelist
All-Rounder

Versatile

Lili is a versatile character with good generics, ample plus frame pressure, and the best sidestep in the game. Her strong movement and space control make her extremely difficult to pin down, and she can punish all kinds of situations with her array of damaging whiff punish launchers and quick punishment tools. With these things in mind, opponents will hesitate to press mindlessly, allowing her to approach with plus frames or mixups out of her Feisty Rabbit and backturn (BT) stances. Heat makes her pressure and mixups even more threatening, with access to arguably the best low Heat Smash in the game if she's able to get into BT. She also has good mid checks, strong oki and a terrifying wall game with many safe wall splats. All of these strengths come at a pretty glaring cost: despite being the queen of sidesteps, Lili is prone to getting sidestepped herself, and lacks effective tracking on almost all of her moves. Her homing options tend to be highly lacking in speed and/or range. Her BT pressure is also interruptible by mid checks on block, and her lows outside of BT pose little threat damage-wise.

What defines them
3D Defense

Lili has the best sidestep in the game, allowing her to consistently make moves whiff and escape specific situations that no other character can.

Where they lose
2D Offense

Highly linear moves and flawed homing attacks. Very few moves will beat SWL.

Stances

  • BT (Back Turn) - b+3+4
  • DEW (Dew Glide) - qcf
  • RAB (Feisty Rabbit) - b+3 or b+4

Heat Smash

{{Plainlist| * Mid, i16, +7 (standing)/+14 (Dew Glide) * Low, i16, -8 (back turn)

  • Empowered Feisty Rabbit low
  • Empowered f,F+3+4 (and other Piercing Thorn moves)
  • White Swan Mezzo Piano can be used (3+4,H.3+4) (i23~24, i14~15, i36~38, i9~11,, +7)

Strengths

  • 3D Defense

    Lili has the best sidestep in the game, allowing her to consistently make moves whiff and escape specific situations that no other character can.

  • Versatile Toolkit

    Strong poking, punishment, generic tools, and confirmable strings that let her play small and smart, while also having riskier launchers to punish opponents that don't respect her.

  • Class Oppression

    Good plus moves, wallsplats, and counter-hit tools that greatly aid her pressure. Multiple moves that hit grounded to continue her offense once she lands a hit.

  • Feisty Mixes

    Her evasive Feisty Rabbit stance & the mixups therein match well with her backturn offense, which features the safest low Heat Smash in the game.

Weaknesses

  • 2D Offense

    Highly linear moves and flawed homing attacks. Very few moves will beat SWL.

  • Poor Blockstrings

    While her pokes are largely safe, moves with follow-ups tend to be easily ducked or interrupted on block with basic knowledge.

  • Punishment Blindspot

    Lacks a -14 punish, and her -13 punish leaves her at disadvantage.

  • No Reason to Duck

    Lows do little damage, limited mix without BT setups and/or Heat.

  • Heat troubles

    Lacks a safe Heat Engager outside of stances. No character specific benefit to her Heat outside of Feisty Rabbit.

Moves to learn first

Signature and situational picks come from the guide; the fastest launcher and best unpunishable poke are derived from this character's own frame data.

  • Signature↗✕

    uf+3

    Capricorn Kick

  • Signature↓✕

    d+3

    Thorn Whip

  • Launcher↗✕

    i15 · 13 dmg · -13 on block

    Capricorn Kick

  • Launcher↓✕

    i15 · 26 dmg · -21 on block

  • Launcher←t□△

    back turn

  • Wall splat△○

    i22 · 8 dmg · -2 on block

    Bed Time

  • Wall splatFury Counter↘□

    i14 · 24 dmg · -6 on block

    Slashing Vine

  • Counter-hit launcher→○

    i17 · 23 dmg · -9 on block

    Bélier Attaque

  • Heat engager✕□

    i27 · 12 dmg · -13 on block

    Peacock Waltz

  • Heat engager✕○

    i14 · 10 dmg · -2 on block

    Black Swan

  • Heat engagerqc→△□

    Enters Heat

  • Fastest launcherBT□△

    i3 · 5 dmg · -11 on block

    Tempest

  • Safe on blockHeatRAB○

    i23 · 36 dmg · +5 on block

    Rabbit Piercing Thorn (Heat)

Missing generics: d+3

Watch the guide

Video guides for this character, linked to the sections that matter most. Notation on this site comes from the frame data; these show the technique.

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